Advanced FumeFX Workshop: Week 6

The Lesson for week 6 was to create a fireball explosion. Again we used a Particle system to drive this effect with multiple emitters having slightly different properties and offset by a few frames. I quite like the result of the fireball effect and decided to apply it to a barrel explosion which came out alright, I didn't really have time to play around with this too much so it needs some reworking but isn't a terrible looking effect.